package csel.model;

/**
 * Defines various abilities of a MobileObject that affect its movement.
 */
public enum MoveAbilities
{
	Climb,    /* can we climb? (over, for example, walls) */
	Swim,     /* can we swim? (over, for example, desks) */
	Pierce,   /* can we pierce through other objects? (entities) */
	Float     /* can we float over the ground? (traps) */
}
